Those who want to know the best way to live test CSS to create their own Krunker UI Those who play Krunker in-browser and want to use someone else’s CSS PHILZGOOD UI (Updated Regularly as I make changes) - COPY/PASTE MY CSS CODE (Or “Markup” if we’re being technical) (this part covers installation on various Krunker Clients, Web-browsers, and more) WHAT IF I JUST WANT TO INSTALL A CUSTOM UI? SETING UP YOUR PROJECT FOR MAKING A UI - LIVE TESTING CSS USING CHROME LOCAL OVERRIDES LEARN HOW TO MAKE A CUSTOM KRUNKER UI WITH PHILZGOOD UI Most of these methods below didn’t for me at first, and then I realized something is slightly wrong, and I try again. So don’t get frustrated, just read the guide again, and try different methods. The fact that Krunker even supports this functionality is pretty amazing. I think it’s more efficient to learn a bit of CSS and HTML so you can adapt to the constantly-changing game of Krunker. It’s not feasible for me to provide tech support here because there’s too many variables. But don’t worry, there’s not too much risk aside from spending hours just messing around. I’ve made some recent updates, mainly for performance. UPDATE : You can get my latest CSS UI (main game only, no market CSS) if you scroll to the bottom of this page. It supports the use of both resource swapper AND Chrome Overrides. Also, the Krunker client I am using is called the “IDKR Client” by Mixaz (same maker as the custom krunker client). But the Chrome Overrides continues to remain the best way to make a customUI and make tweaks to it.
![krunker custom crosshair image client krunker custom crosshair image client](https://i.redd.it/3umcw2x33sp31.png)
Low for performance to high for quality.UPDATE 7.15.20: Note that I am using the Resource Swapper as my main method of installing the CSS. Select one of the 3 levels of lighting detail ingame. Can affect performance, toggling off would likely improve performance.Įnable or disable screenshake (Explosions from Rocket Launchers). Toggles a flap on the side of the sniper, which can bob up and down with the players movements.Ĭontrols whether animations on textures are enabled or disabled. Affects performance.Ī light-shading type which mainly affects the visual aspect and makes objects look more realistic and more accurate in terms of reaction with light sources. Renders shadows in real-time, especially player shadows. Toggling it on will make the the shadows soft with delicate outlining if they are turned on. Lowering improves performance.Įnable or disable shadows. Affects performance.Ĭontrols the maximum distance of how far you can see in-game. dust and snow on some maps, and bullet casings) on and off. Decreases performance for quality.Ĭhanging this will disable the game's most performance seeking, unessential tasks and make the game run more smoothly, as the visual aspect of the game is reduced.Įnabling this will remove special Map properties like Grass, etc. Smooths edges of jagged geometry/objects. This is how you enable "stretched" resolution.
![krunker custom crosshair image client krunker custom crosshair image client](https://i.ytimg.com/vi/9g3LokQ7I2Y/maxresdefault.jpg)
May help stabilize FPS.Ĭhange aspect ratio or resolution.
![krunker custom crosshair image client krunker custom crosshair image client](https://img.gta5-mods.com/q95/images/custom-sniper-rifle-crosshair/3d0ad9-Pic%203.jpg)
Upscale for higher quality resolution or downscale for performance.Ĭap the maximum frames per second. Scales the internal resolution of the game.